Recently the Dungeon Crawl Stone Soup development team decided to also move the code repository away from Sourceforge.net. There had been a few complains in the past about speed and reliability but the fact that and how they disabled the ability send emails when a commit to code was done gave the final push to move away. It has been quickly decided to setup the new git repository on Gitorious.org.
Unfortunately Gitorious does not support so-called hooks, which trigger things on certain events like informing the CIA bot in ##crawl-dev or sending summary emails to the mailing-list when changes are made.
I thought it might be useful to tell of how we made the git-hooks work, even though Gitorious does not provide this feature.
Recently I bought and also played StarCraft 2. It’s a neat game, good graphics and nice story line.. but omgomgomg – how inferior that game and its user-interface is compared to Spring RTS!
So I started to play some Spring again (with Fleur and Wolf and Eifeltrampel) and I have to say… it’s still the best RTS I know!
Sadly, there are way less players active than there used to be.. I hope that changes again soon, especially because winter is coming. In the mean-time we’ve been training against a brand new AI called E323AI, written by a friend of ours – and it’s amazing! Great job, Error323 – we’ve gotten our butts kicked more than once! :D
And of course, the game still supports (and seems to have stabilized) LUA widgets and gadgets. So I’ve been fiddling a bit recently (and especially during this weekend with Eifeltrampel) with that. It has become a nice collection already. Many widgets tweaked, some enhanced or fixed. I’ve created a git-repository and uploaded everything here:
PS: I’ve been a bit busy lately, but I’m feeling confident that I would like to write some more in the near future :)
I have moved a few services to the SSL-secured area on the webserver of develz.org. Most notably the WordPress Admin area, the Site Stats and also the new WebMail interface.
Of course I am not going to pay for an officially accepted SSL certificate. You can either accept the site certificate automatically offered to you by your webbrower or install the self-signed CA certificate which is available here.
Note about the Site Stats: Everybody who can write articles can view the stats. Just log in with the user-name and password you use for the Blog.
Alright, alright.. I finally installed a webmail interface :)
In a short time I only had a look at three options: Horde, SquirrelMail and RoundCube
A whole framework with online-office functionality would be a bit much for simple emailing – so I decided against Horde.
And keeping up with all the exploits and problems about SquirrelMail is just too exhausting.
RoundCube it is! Nice, smooth and simple user-interface. KISS – address-book and spell-checking being the only gimmicks :D
I added a link in the Meta section on the bottom right shown after logging in to the Blog. Everyone already having a mailbox enabled can immediately log in. Anyone interested pass me a note – it just takes a few seconds to enable your access.
The last 2 days have been quite busy for me and someone already noted about my absence. Sorry, Fleur :-*
Dungeon Crawl Stone Soup will be releasing a minor upgrade from 0.5.1 to 0.5.2 soon. Keskitalo and me haxed together a git branch to make zips with Windows binaries of future releases cross-compiled on Debian more easy to do. Run update.sh, wait a bit, hit enter a few times… Tadaaa :) Shell scripting coupled with git haxz0ring is just awesome!
Additionally Tremulous will release a beta of 1.2 soon – after a felt decade since last release :D Seems like it will feature developer team moderated servers and this server will help providing a European point of presence. Lakitu7 and me have setup a vserver without CPU virtualization and a preliminary beta tremded.x86 is running… Let’s hope it works as expected!
Good luck to all participants for successful releases!
Dilbert is so right sometimes!
Except the part about blaming, of course :D