Our new private website about Dampfen: http://dampf.develz.org – Join now!
The trouble was that I wanted to install Magicka. Magicka runs on .Net Framework version 3.5, while Terraria is using .Net Framework version 4.0. Unfortunately, the version 3.5 didn’t want to install. To be precise: 3.5 wanted to install 2.0 first, which didn’t install because 4.0 was already installed.
So I decided to create a fresh wine-prefix of Steam and install as much of .Net Frameworks as possible to not run into the same trouble later again. If you do not know what a “wine-prefix” is, have a look at the wiki page of winetricks – an awesome tool to make the usual trial & error work in wine much easier. Read more…
Recently the Dungeon Crawl Stone Soup development team decided to also move the code repository away from Sourceforge.net. There had been a few complains in the past about speed and reliability but the fact that and how they disabled the ability send emails when a commit to code was done gave the final push to move away. It has been quickly decided to setup the new git repository on Gitorious.org.
Unfortunately Gitorious does not support so-called hooks, which trigger things on certain events like informing the CIA bot in ##crawl-dev or sending summary emails to the mailing-list when changes are made.
I thought it might be useful to tell of how we made the git-hooks work, even though Gitorious does not provide this feature.
Recently I bought and also played StarCraft 2. It’s a neat game, good graphics and nice story line.. but omgomgomg – how inferior that game and its user-interface is compared to Spring RTS!
So I started to play some Spring again (with Fleur and Wolf and Eifeltrampel) and I have to say… it’s still the best RTS I know!
Sadly, there are way less players active than there used to be.. I hope that changes again soon, especially because winter is coming. In the mean-time we’ve been training against a brand new AI called E323AI, written by a friend of ours – and it’s amazing! Great job, Error323 – we’ve gotten our butts kicked more than once! :D
And of course, the game still supports (and seems to have stabilized) LUA widgets and gadgets. So I’ve been fiddling a bit recently (and especially during this weekend with Eifeltrampel) with that. It has become a nice collection already. Many widgets tweaked, some enhanced or fixed. I’ve created a git-repository and uploaded everything here:
PS: I’ve been a bit busy lately, but I’m feeling confident that I would like to write some more in the near future :)
this is my first post on develz.org.
I have to say, this is nothing I do easily. I love my silence and keeping a low profile is helping a lot :)
But I have to admit today is somewhat special:
I nearly lost my temper when I copied a CD yesterday just to find out today that I merely tried to copy it…
The image is garbage. It is broken. FOOBAR. Just a bunch of useless binary data. At least this is what file tells me:
calimero:~# file /media/Buffalo_1TB/ISO/be2009.iso
But if it were just that… The burned image is… garbage.
And I don’t have a clue why, because there is no copy protection scheme used or something strange in the error log… Just a bunch of useless data.
So I have to get the stuff again. Marvelous.
Just reading from the error log from the attempt to write the CD, I found out that I missed to move the .toc file to the right location so it could accompany the image as well…What a mess. And I found out while writing this post.
I don’t have to add that it’s not working, do I?